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01 Flight collection · 2,222 jets

Built
to burn

Hull
Kestrel
Line
Originals
Parts
17
Status
Assembling
Thrust

Fig. 02 · The burn, exploded

02 About

A collection you can fly

JETBURN is an arcade flyer that runs in your browser, and 2,222 jets you can own and fly in it. They aren't pictures of planes. Each one is a hull with its own handling, armour and firepower, wearing a paint job nobody else has.

Hold one and it's your ride. Activate it once for $1. Upgrade your equipment and fly to grow your daily share of $FUEL.

60Hull designs
6Hull lines
22One-of-ones
7Worlds

03 The game

Thread the rings. Don't clip the city.

You fly forward, fast, and the world won't wait for you. Rings add seconds to your clock, drones chase you from behind, and the speed keeps climbing until something gives.

  1. 01

    Endless

    The ranked one. Survive, score, climb the weekly board.

  2. 02

    Course

    Six fixed maps. Race your own ghost and the Ace.

  3. 03

    Race

    Three computer pilots and no clock. Misses cost you pace.

  4. 04

    Sky Heist

    Down the carrier, grab its crate, buy more time.

WSClimb / dive ADSteer SpaceFire Space ×2Boost QEBarrel roll

Fig. 03 · Canyon run, live

Coastline ✦City Run ✦Canyon Wastes ✦Frozen Reactor Valley ✦ Flooded Megacity ✦Shattered Sky Islands ✦Alien Ship Graveyard ✦

04 The hangar

Hover a jet. It opens up.

2,222 jets across six hull lines, plus 22 one-of-ones built by hand. Paint, finish, glow, trails and insignia are rolled at mint, and no two jets share the full set.

01 / 12

Kestrel

OriginalsBalanced17 parts
Drag · hover to split

Rarity

Six tiers. Rarer jets carry more weight.

Tier sets rarity. Your equipment, fleet and flying build on that factor to determine rewards.

05 Tokenomics

$FUEL

One token for the whole hangar. You earn it by flying and spend it on your jets. Basic play stays free, and nobody pays per flight.

100MMax supply, fixed for good
40%To holder rewards, released over 416 weeks
20%Of every shop payment burned
0Tokens needed to play

Allocation

The pool is fixed. Nobody prints more.

Daily pools are funded before they open. Your build, activity and fleet determine your share. Paid flights boost that calculation, and settled earnings become withdrawable each Monday.

Nothing here promises a price or a return.

Full tokenomics ↗

The loop

Fly, earn, spend, burn. Then fly again.

Shop payments split three ways: 20% burned, 40% back into future reward pools, 40% to keeping the game running.

Every week, 30% of outside revenue buys $FUEL back from the market. Half of what's bought is burned.